Savaş DoğanAI integration · Software architecture

Patik Privacy Policy

This policy explains what data the Patik Android and iOS app (net.savasdogan.patik), developed by Savaş Doğan, processes and how.

App
Patik
Android package
net.savasdogan.patik
iOS bundle ID
net.savasdogan.patik
Developer and data controller
Savaş Doğan, Türkiye
Effective date
October 19, 2026

In short

Patik has no accounts and no game server of its own, and it works offline: your game progress stays on your device. The game contains no analytics or crash-reporting tools. It does not ask for camera or photo access; “photos” are scenes the game draws itself. The game is supported only by rewarded ads that you choose to watch, served by Google AdMob. The optional purchase is verified through RevenueCat. The controller is Savaş Doğan (contact details at the bottom).

What data goes where?

Data processed by Patik
DataGoes toPurpose
Game progress (wardrobe, your little ones, Memory Book, Lookbook, families and orders, atelier, streak, World Chest), settings, a copy of your purchase status, your age screen answer, countersYour device onlyRunning the game
Advertising ID and other device identifiers (on iOS, the IDFA only if you allow it; not used if you are under 13 or skipped the age screen)Google AdMobServing rewarded ads, ad measurement, preventing abuse
IP address and the approximate location derived from itGoogle AdMobServing rewarded ads, ad measurement, preventing abuse
Device and app information (model, operating system, language)Google AdMobServing rewarded ads, ad measurement, preventing abuse
Ad interactions (impressions, taps) and diagnostics (ad loading performance, errors)Google AdMobServing rewarded ads, ad measurement, preventing abuse
Anonymous ID, purchase record (which product, when; the store receipt) and device information needed for validation (platform, operating system and app version)RevenueCatUnlocking and restoring purchases, fraud prevention, aggregate sales statistics
Payment detailsGoogle Play only (App Store on iOS)Processing the payment; the developer never sees or stores them

Data that stays on your device

The following is stored only on your device, in the app’s own storage, and is not sent to us:

Deleting the app deletes all of this data from the device.

If device backup is turned on, this data can be included in it: Android’s automatic backup saves it to your Google account, an iPhone backup to iCloud (or your computer), and it may be restored when you set up a new device with the same account. These backups are held by Google or Apple; the developer has no access to them. You can turn backup off in your device settings; deleting the app does not delete an existing backup.

Age screen

At first launch the game asks for your birth year; you can also skip it. Your answer is stored only on your device and is not sent to us or to the ad network. If you are under 13, or you skipped the question, ad requests only carry the “child-directed” and “under the age of consent” tags: ads are not personalised, the advertising ID is not used, iOS does not ask for tracking permission, and the purchase sits behind a parent check.

Progress code

With Settings › Progress › Progress code you can export your progress and settings as text or a QR code to move them to another device. The code is created on your device only when you ask for it, and it contains no information such as your name, email address, age answer or advertising ID. Copying, sharing and keeping the code is up to you: it is not sent to us. Anyone who has the code can load your progress on their own device, so keep it somewhere you trust. Purchases are not part of the code; on a new device you recover them with Restore purchases.

Ads (Google AdMob)

The game has rewarded ads only, and you watch them only when you choose to: to double the yarn at the end of an order, to ask for one more card on the order board, and for the daily free craft in the atelier. There are no launch, interstitial or banner ads. The ad content rating is capped at “general audiences” (G).

How Google uses this data: policies.google.com/technologies/partner-sites · Google Privacy Policy: policies.google.com/privacy

Purchase (Atelier Plus)

Atelier Plus is a one-time in-app purchase; it is not a subscription.

Sharing

When you tap Share to share a photo card or your Theme of the Day result, the card picture or the text goes through your device’s share menu to the app you choose (if the share menu cannot open, the text is copied to the clipboard). The card picture is drawn on your device and written only to the app’s temporary files for sharing. Sharing happens only when you tap; nothing is sent to us.

Theme of the Day reminder (local notification)

The reminder is optional: you are asked once after your first Theme of the Day result, or you can turn it on in Settings › Play › Theme of the Day reminder; turning it on asks for your device’s notification permission. Notifications are scheduled entirely on your device: no server is used, no push token is created and nothing is sent to us.

Ratings

At most twice in total, the game may open the store’s own rating dialog (Google Play or App Store). Your rating and review are handled directly by Google or Apple; we receive no personal data from this dialog.

Transfers and security

Ad and purchase data is encrypted in transit (TLS). Google and RevenueCat process data on their own servers under their own policies; these servers may be outside Türkiye and Europe (e.g. in the USA). Such international transfers rely on the providers’ safeguards (for example, EU Standard Contractual Clauses).

Personal data is processed under the EU General Data Protection Regulation (GDPR) and Türkiye’s Personal Data Protection Law No. 6698 (KVKK) on the bases below. The data is collected electronically and automatically through the Google AdMob and RevenueCat software components in the app, and transferred to Google and RevenueCat for the purposes described above.

Retention periods

Retention periods for Patik data
DataWhereHow long
Game progress, settings, age answer, countersOnly on your deviceUntil you delete the app; a device backup follows Google’s or Apple’s backup settings
Progress codeOnly where you keep itUntil you delete it (we have no copy)
Anonymous purchase recordRevenueCatAs long as the app is offered in the stores (so you can restore your purchase); deleted no later than 12 months after the app is removed from the stores, or no later than 30 days after a deletion request
Ad dataGoogleUnder Google’s retention policy: policies.google.com/technologies/retention
Email correspondenceThe developer’s mailboxDeleted no later than 12 months after your request is resolved

Children

Patik is designed for adults and is not directed at children. We do not knowingly collect personal data from children under 13. The game does not ask for a name or email address; the birth year stays on the device. For players who are under 13 or did not answer the age screen, ads are requested with the child-directed tag, without personalisation and with general-audience content, and the purchase requires a parent check. If you believe a child under 13 has played the game and data about them has been processed, write to kefukar@gmail.com: we will delete the purchase record at RevenueCat and show you how to handle ad data held by Google. For data on the device, deleting the app is enough.

Your rights and deletion requests

Changes

If this policy changes, the updated text will be published on this page with a new effective date.

Contact

Savaş Doğan · kefukar@gmail.com. Privacy questions and deletion requests go to this address. The game’s page: Patik.

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